livestream using smartphones

Why should I livestream a video?

Live-streaming a video of your games or practices allow you to do LIVE-ANALYTICS on FL-UX, meaning you can create scenes during the event to have the ability to do an instant replay on the bench, in the stands, or in the locker room. Live-streaming on a smartphone is recommended when you do not have access to a camera that is capable of live streaming. It is a quick and easy method of bringing what top-professional teams are doing to your own team!

First, create a Match or Practice from the home screen using the “+” button on the bottom right corner.

**The images on the left is showing the steps to create a Practice. 

Once a Match or a Practice has been created, click on the “Broadcast” button that appears on the far right.

Click Ok, and wait for about 90 seconds until the live-streaming settings appear on the screen.

If you want to save the video on your device, select “YES” next to “Save to device”

Click on the “Start the camera” button when you are ready to start streaming.

To start the video, click on the red button on the right of the screen. The time on the bottom right corner should start counting.

Make sure the white camera icon below the red square button does not have a line going through (image on the right).

When there is a line going through the camera icon, it means that the camera is turned off.

**Make sure to avoid the smartphone from entering sleep-mode. You can do this by either tapping the screen occasionally or change the sleep-mode setting on the device**

To end broadcasting, hit the red square button on the right side of the screen and hit “ok”.

Please make sure to do this last step at the end of the session. Otherwise, the video will continue forever. 

Additional Resources

Learn the most basic action of game analysis in FL-UX. All analysis steps start with creating scenes. Scenes are where tags and sketches get attached to. 

Aprende a agregar tags a una escena para brindar más información y obtener conocimientos más profundos sobre sus partidos. Las tags son útiles para filtrar escenas más rápido y se utilizan para generar gráficos.