Adding Sketches to a Scene

How to add sketches to a scene

Learn how to add sketches to a scene to more effectively communicate with your coaching staff and players with the use of graphics. FL-UX offers a variety of sketching tools to highlight your thoughts on the video directly.

why shuold i add sketches to a scene?

Sketches allow you to add professional touches to your scenes and communicate your point effectively using shapes and colors. Not only does FL-UX offer a wide variety of graphic tools, but it also offers a voice-over feature. You can use both the visual and audio tools to better communicate your thoughts to others.

There are two ways to add sketches to a scene. Creating a new scene or editing an existing scene. Either way, the actual sketching happens on the same screen.

Once you find a moment in the video, click on the “New Scene” button located on the bottom right. 

Make sure that Sketch Button is selected on the left side of the control panel. When it is selected, you should see the same screen as shown here.

There are many types of controls that are grouped by its category. 

Selection Tools

Selection tools are useful to make fine adjustments to the sketch.

 “SELECT” allows you to select an object and move it around by clicking and dragging.

“UNDO” and “REDO” allow you to go back and forth between unwanted changes.

“REMOVE” allows you to delete the object that is selected, and “RESET” deletes all of the objects on the screen to start over. 

Voice-over tool

To use the voice-over feature, pause the video at the moment you want to add your voice recording. Then click and hold the Voice-over Button while you speak. Once you are finished, click on the green check (Save Button).

Skethching Tools

 There are roughly 6 steps to sketching. 

Step 1: Play the scene and find the frame to sketch on

Step 2: Select the sketching tool to use

Step 3: Select the line type, color, and marker size

Step 4: Draw on the video

Step 5: Save the sketch by clicking on the green check

Step 5.5: Find another frame to create the sketch

Step 6: Send the scene that contains sketch(es)

Here are some important controls for making fine adjustments to the sketch.

The yellow-green dot on the time bar is the location where the sketch will be drawn, which is also the video frame that is currently being displayed. You can choose to sketch in another frame by playing the video to move the dot. The small blue dot is the location of the other sketch that has been made in this scene.

You can also make adjustments to the display length of the sketch by selecting the time from the drop-down menu. This is how long the video pauses to show the sketch when the scene gets played. 

The text tool allows you to place texts directly on the video. Click where it says “Enter Text” to start typing. 

You can choose to change the font size and color from the Styling Tool section.

Click “OK” to place the text on the video and click and drag to move the text box around on the video.

The Body orientation tool allows you to visualize which direction players are facing. Simply click at a player and click at the direction the player is facing.

You can choose to change the size and color from the Styling Tool section.

The Mark tool allows you to highlight players’ location on the field. Similar to the Body orientation tool, simply click at a player to place the marker.

You can choose to change the size and color from the Styling Tool section.

The Position Line tool is useful at displaying the positional relationships between players. 

To draw the line, start clicking at the group of players from either the left or right.

You can choose to change the line type (thin, medium, thick, or dashed) and color from the Styling Tool section. 

The Line tool allows you to connect areas on the field with a line. 

To draw the line, you must click on the starting point and the endpoint. Be careful not to click and drag as this will NOT work.

You can choose to change the line type (thin, medium, thick, dashed, tight-wave, or loose-wave) and color from the Styling Tool section.

The Arrow tool is very similar to the Line tool. The Arrow tool allows you to communicate directionality.

To draw the arrow, you must click on the starting point and the endpoint. Be careful not to click and drag, as this will NOT work.

You can choose to change the line type (thin, medium, thick, dashed, tight-wave, or loose-wave) and color from the Styling Tool section.

The Area tool allows you to visualize the shape and the space that players create between them. It is useful to highlight pockets of space and distances between players.

To draw the area, start clicking at players you want to include in the area in either clockwise or counter-clockwise directions. Each click will become the corner of the shape.

You can choose to change the line type (thin, medium, or thick) and color from the Styling Tool section.

The Zone tool is very similar to the Area tool. The only difference is that the Area tool has a Mark object at each corner of the shape, and the Zone tool does not. The zone tool is useful at highlighting shapes that appear on the field.

To draw the zone, start clicking at each corner of the zone in either a clockwise or counter-clockwise direction.

You can choose to change the line type (thin, medium, or thick) and color from the Styling Tool section.

The Space tool is useful when highlighting a gap that appears on the field. It is very similar to the Area and Zone tools, but the Space tool draws an eclipse shape.

To draw the eclipse, click and drag to draw the rough shape. The software will automatically adjust the rough shape into a perfect eclipse.

You can choose to change the line type (thin, medium, thick, or dashed) and color from the Styling Tool section.

The Movement tool is useful at communicating the movement of players on the field. It is very similar to the Arrow tool, but the Movement tool has a Mark object at the start of the arrow.

To draw the mark and the arrow, click on the player and click at the endpoint of the arrow. Be careful not to click and drag, as this will NOT work.

You can choose to change the line type (thin, medium, thick, dashed, tight-wave, or loose-wave), the marker size, and color from the Styling Tool section.

The Freehand tool allows you to draw any shape on the field. Since the current version of the software does not have an arc tool, the Freehand tool is useful at drawing arcs on the video.

To use the Freehand tool, click and drag on the screen to create the line.

You can choose to change the line type (thin, medium, or thick) and color from the Styling Tool section.

Additional Resources

Learn the most basic action of game analysis in FL-UX. All analysis steps start with creating scenes. Scenes are where tags and sketches get attached to.  

Playlists are a useful tool to gather selected scenes in one location to give team meetings and presentations. Playlists can also be exported so that you can upload them to other platforms.